A simple Raytracer, written in Common LISP.

Categories: games, graphics, cool

For a class at the university we had to write something in a functional language. Of course, i chose Common LISP. And of course, i chose to write a Raytracer. But as the deadline grew closer I realized that I had to cut down on some features. So in the end the result was actually more of a Raycaster. But still, it could have multiple lights, and as many spheres in it as you want to ;)


cl_raytracer.lisp (6.28 Kbytes)